Changelog
This page records the notable moments in Diamond Dynasty's life on this site, newest first.
2026-07-20: Timing-based batting, live pitches, and music tracks
Status: Active
The match became an action game. Batting is now a timing challenge: the pitch flies in and you swing as a gold ring lands on the ball, so your reflexes matter as much as your roster, and chasing pitches outside the zone gets punished. The pitching half animates too, with your called pitch flying to its location and the batter reacting. The How to Play tutorial gained a live batting practice cage, and Settings gained a choice of three music beds (Ballpark Organ, Night Game, and Walk-Up Jam) plus a rally horn and crowd groan on the big moments.
2026-07-20: In-game tutorial and one-tap mute
Status: Active
The game now teaches itself. An interactive How to Play primer opens before your first match, with hands-on batting and pitching demos where you make the call and the game explains why it worked (or did not). It stays available from the main menu and the pregame screen. A master mute button also landed on every screen, including mid-match; one tap silences everything and the choice persists.
2026-07-20: Went live
Status: Active
Diamond Dynasty went live at diamonddynasty.kluthstudios.com. The game is now playable in the browser, mobile-first and installable as an app, and the Play and live-site links across kurtkluth.dev resolve to the real thing.
2026-07-20: Joined the collection
Status: Active
Diamond Dynasty joined the Kluth Studios collection on kurtkluth.dev as its eighth project: an original baseball franchise simulator with stat-driven three-inning matches, procedurally generated player cards across six rarities, Scout Packs with published odds, coin-based training, pitcher fatigue with a one-call bullpen, and full PWA install with offline play.