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Changelog

This page records the notable moments in Lisa's Hexscape's life on this site, newest first. It arrived all at once, so today there are two.

2026-07-19: Went live

Status: Active

Lisa's Hexscape went live at hexscape.kluthstudios.com. The game is now playable in the browser, mobile-first and installable as an app, and the Play and live-site links across kurtkluth.dev resolve to the real thing.

2026-07-19: Joined the collection

Status: Active

Lisa's Hexscape joined the Kluth Studios collection on kurtkluth.dev as its seventh project.

What arrived with this entry:

  • The game itself: a strategic hexagonal tap-away puzzle in an enchanted twilight garden, with 30 solver-verified levels across three chapters, colored garden gates, six obstacle types, four boosters, and a deterministic Daily Bloom puzzle.
  • A full documentation set for players:
    • Overview covers the game, the one rule, and the chapters.
    • How to Play covers the goal, gates, moves, and controls.
    • Gameplay explains chapters, obstacles, stars, and the daily.
    • Tips offers practical advice for three-star runs.
    • FAQ has quick answers, including who Lisa is.
    • Changelog is this page, ready for whatever comes next.
  • A home on the portfolio: the Lisa's Hexscape project page.

What "Active" means

Active is the healthiest status a project here can have: the game is live, playable today, and part of the ongoing collection. When Lisa's Hexscape grows, or if anything about its status changes, this page is where it gets written down.

note

Future updates to the game or its documentation will be recorded here as dated entries, newest at the top.

See also