Controls
SkyRoute Infinite is keyboard-first: left hand on W, A, S, D for engine and
rudder, right hand on the arrow keys for pitch and roll. Here is every key in the
game.
Flying
| Key | What it does |
|---|---|
↓ / ↑ | Pitch: ↓ pulls the nose up (stick back), ↑ pushes it down |
← / → | Roll left / right |
A / D | Rudder, and nosewheel steering while you are on the ground |
W / S | Throttle up / down |
F / Shift+F | Flaps extend / retract |
G | Landing gear up / down |
B | Brakes |
S (held) | Reverse thrust: jets only, on the runway, with the throttle at idle |
A note on pitch, because it trips everyone up exactly once: the arrows work like a
control stick, not like a camera. Pressing ↓ is pulling the stick back toward
you, which raises the nose. Ten minutes in, it is the only way that feels right.
Systems and views
| Key | What it does |
|---|---|
P | Autopilot on / off: holds your altitude and follows the route |
Tab | Cycle the autopilot target: SPD, HDG, ALT, V/S |
[ / ] | Adjust the selected autopilot target down / up |
, / . | Heading bug minus / plus 10 degrees |
N | Re-arm NAV: track the route laterally |
O | Arm APR: an ILS-style approach that guides you down to the runway |
W / S | Target speed up / down while the autopilot is engaged |
C | Chase or cockpit camera |
M | Minimap size / hide |
V | Sound on / off |
Esc | Pause |
note
The heading bug is the little marker on your compass that tells the autopilot where
to point in HDG mode. Nudge it around with , and . in 10-degree steps.
Cheat sheet by phase of flight
- Takeoff.
Bbrakes off,Wfull throttle,↓to rotate at about 65 kt, thenGgear up andShift+Fflaps up. - Cruise.
Pfor autopilot;Tabplus[and]to dial in speed, heading, altitude, or vertical speed;Mto check the minimap. - Landing.
Ffor flaps,Gfor gear, small pitch and throttle corrections all the way down,Bafter touchdown, plus heldSfor reverse thrust in the SwiftJet.
New to all of this? Fly the guided first flight in How to Play,
then go deeper on P, Tab, N, and O in the Autopilot guide.